<?xml version='1.0' encoding='UTF-8'?>
<spell_list limit="20" returned="8" milliseconds="0" seconds="0.0" min_ts="1769530339.187275" max_ts="1769531191.727023"><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769531191.727023" last_update="1769531191.727023" version="3" tier_name="Apprentice" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="1" given_by="class" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="4107092579"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Apprentice)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530358.963621" last_update="1769530358.963621" version="3" tier_name="Apprentice" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="2" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="3853527066"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Apprentice)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530358.958621" last_update="1769530358.958621" version="3" tier_name="Apprentice" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="3" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="1548481522"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Apprentice)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530358.959166" last_update="1769530358.959166" version="3" tier_name="Journeyman" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="4" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="3343580392"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Journeyman)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530358.918971" last_update="1769530358.918971" version="3" tier_name="Adept" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="5" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="2125539072"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Adept)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530358.922329" last_update="1769530358.922329" version="3" tier_name="Expert" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="7" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="3593967249"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Expert)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530358.91567" last_update="1769530358.91567" version="3" tier_name="Master" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="9" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="994348772"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Master)" indentation="1"/></effect_list></spell><spell beneficial="1" description_pvp="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." name_lower="crystallize soul ii" deity="0" max_targets="0" chardiff="0" recast_secs="2" ts="1769530339.187275" last_update="1769530339.187275" version="3" tier_name="Grandmaster" spellbook="0" description="Whenever a group ally is responsible for the death of an enemy, they have a chance at capturing some of their spirit. This spirit can later be consumed to heal nearby allies. This spell does not require any concentration, but consumes a small amount of your health anytime it triggers." tier="10" given_by="spellscroll" typeid="0" cast_secs_hundredths="200" name="Crystallize Soul II" level="43" type="spells" target_type="group" aoe_radius_meters="50" crc="1909472086" alternate_advancement="0" recovery_secs_tenths="50" id="690881867"><cost dissonance="0" savagery="0" power="59" health="0" concentration="0"><per_tick health="0" dissonance="0" savagery="0" power="0"/></cost><duration max_sec_tenths="300" min_sec_tenths="300" does_not_expire="1"/><icon icon_heroic_op="16" id="254" backdrop="314"/><classes><defiler displayname="Defiler" id="20" level="43"/></classes><effect_list><effect description="On a kill this spell has a 30% chance to cast Crystallize Soul on caster.  This effect normalizes based off of a three second triggering event." indentation="0"/><effect description="Summon 1 Crystallized Soul (Grandmaster)" indentation="1"/></effect_list></spell></spell_list>