<?xml version='1.0' encoding='UTF-8'?>
<quest_list limit="20" returned="1" milliseconds="0" seconds="0.0" min_ts="1769528088.63389" max_ts="1769528088.63389"><quest category="Forest Ruins" name="Clearing Remmy&apos;s Name" level="7" scales_with_level="0" is_tradeskill="0" ts="1769528088.63389" last_update="1769528088.63389" crc="2569200347" completion_text="I found evidence suggesting the gnolls had broken into the guard&apos;s food. This interested Lieutenant Germain a great deal." shareable="1" starter_text="Remmy has asked that I help clear his name. He is being blamed for the theft of food from the guard&apos;s storage shed here in the Forest Ruins. He is afraid of being arrested and has asked that I investigate the shed on his behalf. He wants me to find some kind of clue that can clear his name and then present that evidence to the guards. Should I need to leave the Forest Ruins, I may return via any mariner bell within the City of Qeynos." complete_shareable="1" tier="2" repeatable="0" id="2569200347"><stage_list><stage num="0"><branch_list><branch quota_min="-1" description="I need to investigate the shed where the guards store their food." completion_zone_override="qey_adv02_ruins" quota_max="1" completion_zone="" completed_text="I have investigated the shed." icon_name="" icon_id="11"><branch_item_list></branch_item_list></branch><branch quota_min="-1" description="I need to bring the gnoll fur to Lieutenant Germain." completion_zone_override="qey_adv02_ruins" quota_max="1" completion_zone="" completed_text="I have given Germain the evidence clearing Remmy." icon_name="" icon_id="11"><branch_item_list></branch_item_list></branch></branch_list><completion_text_list><completion_text>&quot;I have investigated the shed.&quot;</completion_text></completion_text_list><starter_text_list><starter_text>&quot;Remmy has asked that I investigate the shed where the guards keep their food.&quot;</starter_text></starter_text_list></stage></stage_list><reward_list><reward coin_max="500" coin_min="465" exp="100"><factionchange_list></factionchange_list><item_list></item_list></reward></reward_list></quest></quest_list>