<?xml version='1.0' encoding='UTF-8'?>
<quest_list limit="20" returned="1" milliseconds="0" seconds="0.0" min_ts="1769528030.965288" max_ts="1769528030.965288"><quest category="Antonica" name="A Frontierslady&apos;s Task" level="15" scales_with_level="0" is_tradeskill="0" ts="1769528030.965288" last_update="1769528030.965288" crc="2303053438" completion_text="I performed some errands for the outlander named Dancer. She would not mention what it was all about, but it was very curious." shareable="1" starter_text="I met a ranger or outlander named Dancer. She asked me to perform a few errands for her." complete_shareable="1" tier="4" repeatable="0" id="2303053438"><stage_list><stage num="0"><branch_list><branch quota_min="-1" description="Speak to Sighard Sayer." completion_zone_override="antonica" quota_max="1" completion_zone="" completed_text="Spoke to Sighard Sayer." icon_name="" icon_id="11"><branch_item_list></branch_item_list></branch></branch_list><completion_text_list><completion_text>&quot;I made it to Sayer&apos;s Outfitters and spoke to Sighard.&quot;</completion_text></completion_text_list><starter_text_list><starter_text>&quot;I must run to Sayer&apos;s Outfitters in Antonica and speak to Sighard Sayer.&quot;</starter_text></starter_text_list></stage><stage num="1"><branch_list><branch quota_min="-1" description="Speak to Dancer." completion_zone_override="antonica" quota_max="1" completion_zone="" completed_text="Spoke to Dancer." icon_name="" icon_id="364"><branch_item_list></branch_item_list></branch></branch_list><completion_text_list><completion_text>&quot;I returned to Dancer near the Qeynos Hills Claymore in Antonica.&quot;</completion_text></completion_text_list><starter_text_list><starter_text>&quot;I must return to Dancer near the Qeynos Hills Claymore in Antonica.&quot;</starter_text></starter_text_list></stage><stage num="2"><branch_list><branch quota_min="-1" description="Inspect the dummy." completion_zone_override="antonica" quota_max="1" completion_zone="" completed_text="Inspected the dummy." icon_name="" icon_id="11"><branch_item_list></branch_item_list></branch></branch_list><completion_text_list><completion_text>&quot;I placed the arrow onto the dummy with a green arrow painted on it found in Archer Woods.&quot;</completion_text></completion_text_list><starter_text_list><starter_text>&quot;I must place the arrow onto the training dummy with a green arrow painted on it found in Archer Woods.&quot;</starter_text></starter_text_list></stage><stage num="3"><branch_list><branch quota_min="-1" description="Speak to Dancer." completion_zone_override="antonica" quota_max="1" completion_zone="" completed_text="Spoke to Dancer." icon_name="" icon_id="11"><branch_item_list></branch_item_list></branch></branch_list><completion_text_list><completion_text>&quot;I returned to Dancer near the Qeynos Hills Claymore in Antonica.&quot;</completion_text></completion_text_list><starter_text_list><starter_text>&quot;I must return to Dancer near the Qeynos Hills Claymore in Antonica.&quot;</starter_text></starter_text_list></stage></stage_list><reward_list><reward coin_max="815" exp="100" coin_min="491"><item_list></item_list><selected_item_list><selected_item id="4022010700" quantity="1"/><selected_item id="1890579939" quantity="1"/><selected_item id="3365473766" quantity="1"/><selected_item id="432558814" quantity="1"/></selected_item_list><factionchange_list></factionchange_list></reward></reward_list></quest></quest_list>