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The amount of health left to strike a killing blow depends on the difficulty of the creature and varies from 2 to 10 percent of its health.","name_lower":"killing blow","cost":{"dissonance":0,"savagery":0,"power":0,"health":0,"concentration":0,"per_tick":{"health":0,"dissonance":0,"savagery":0,"power":0}},"duration":{"max_sec_tenths":0,"min_sec_tenths":0,"does_not_expire":0},"deity":0,"max_targets":0,"chardiff":0,"recast_secs":0.0,"ts":1.759849141368798E9,"last_update":1.759849141368798E9,"version":3,"tier_name":"Adept","icon":{"icon_heroic_op":-1,"id":804,"backdrop":-1},"spellbook":4,"description":"Grants the assassin an innate chance to outright kill enemies who are low on health.  The amount of health left to strike a killing blow depends on the difficulty of the creature and varies from 2 to 10 percent of its health.","tier":5,"given_by":"alternateadvancement","typeid":4,"cast_secs_hundredths":0,"name":"Killing Blow","level":130,"type":"pcinnates","target_type":"self","aoe_radius_meters":0.0,"crc":3341712154,"effect_list":[{"description":"On a melee hit this spell has a 25% chance to cast Killing Blow on target of attack.","indentation":0},{"description":"Inflicts 5,765 - 9,608 piercing damage on target.","indentation":1}],"alternate_advancement":1,"recovery_secs_tenths":0,"id":3553241557},{"beneficial":1,"description_pvp":"Grants the assassin an innate chance to outright kill enemies who are low on health.  The amount of health left to strike a killing blow depends on the difficulty of the creature and varies from 2 to 10 percent of its health.","name_lower":"killing blow","cost":{"dissonance":0,"savagery":0,"power":0,"health":0,"concentration":0,"per_tick":{"health":0,"dissonance":0,"savagery":0,"power":0}},"duration":{"max_sec_tenths":0,"min_sec_tenths":0,"does_not_expire":0},"deity":0,"max_targets":0,"chardiff":0,"recast_secs":0.0,"ts":1.759849141394736E9,"last_update":1.759849141394736E9,"version":3,"tier_name":"Journeyman","icon":{"icon_heroic_op":-1,"id":804,"backdrop":-1},"spellbook":4,"description":"Grants the assassin an innate chance to outright kill enemies who are low on health.  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